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scoped-connection.hpp
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2013-2017 Regents of the University of California.
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*
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* This file is part of ndn-cxx library (NDN C++ library with eXperimental eXtensions).
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*
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* ndn-cxx library is free software: you can redistribute it and/or modify it under the
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* terms of the GNU Lesser General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* ndn-cxx library is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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*
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* You should have received copies of the GNU General Public License and GNU Lesser
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* General Public License along with ndn-cxx, e.g., in COPYING.md file. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* See AUTHORS.md for complete list of ndn-cxx authors and contributors.
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*/
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#ifndef NDN_UTIL_SIGNAL_SCOPED_CONNECTION_HPP
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#define NDN_UTIL_SIGNAL_SCOPED_CONNECTION_HPP
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#include "
connection.hpp
"
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namespace
ndn
{
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namespace
util {
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namespace
signal
{
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class
ScopedConnection
: noncopyable
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{
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public
:
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ScopedConnection
();
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ScopedConnection
(
const
Connection
& connection);
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ScopedConnection
(
ScopedConnection
&& other) noexcept;
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ScopedConnection
&
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operator=
(
const
Connection
& connection);
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~ScopedConnection
() noexcept;
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void
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disconnect
();
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bool
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isConnected
()
const
;
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void
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release
();
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private
:
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Connection
m_connection;
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};
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}
// namespace signal
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}
// namespace util
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}
// namespace ndn
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#endif // NDN_UTIL_SIGNAL_SCOPED_CONNECTION_HPP
ndn
Copyright (c) 2011-2015 Regents of the University of California.
Definition:
ndn-strategy-choice-helper.hpp:34
ndn::util::signal::ScopedConnection::~ScopedConnection
~ScopedConnection() noexcept
disconnects the connection
Definition:
scoped-connection.cpp:58
ndn::util::signal::ScopedConnection::isConnected
bool isConnected() const
check if the connection is connected to the signal
Definition:
scoped-connection.cpp:70
ndn::util::signal::Connection
represents a connection to a signal
Definition:
connection.hpp:34
ndn::util::signal::ScopedConnection::operator=
ScopedConnection & operator=(const Connection &connection)
assigns a connection
Definition:
scoped-connection.cpp:49
ndn::util::signal::ScopedConnection::release
void release()
releases the connection so that it won't be disconnected when this ScopedConnection is destructed ...
Definition:
scoped-connection.cpp:76
connection.hpp
ndn::util::signal::ScopedConnection
disconnects a Connection automatically upon destruction
Definition:
scoped-connection.hpp:33
ndn::util::signal::ScopedConnection::disconnect
void disconnect()
disconnects the connection manually
Definition:
scoped-connection.cpp:64
ndn::util::signal
Definition:
connection.cpp:26
ndn::util::signal::ScopedConnection::ScopedConnection
ScopedConnection()
Definition:
scoped-connection.cpp:33
ndnSIM
ndn-cxx
src
util
signal
scoped-connection.hpp
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