NS-3 based Named Data Networking (NDN) simulator
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connection_tu2.hpp
Go to the documentation of this file.
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/*
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* Copyright (c) 2014, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include <iostream>
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#include <sstream>
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// Test Environment:
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// server, no TLS, no locks, iostream based transport
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#include <
websocketpp/config/debug.hpp
>
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#include <
websocketpp/config/core.hpp
>
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#include <
websocketpp/server.hpp
>
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#include <
websocketpp/client.hpp
>
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typedef
websocketpp::server<websocketpp::config::core>
server
;
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typedef
websocketpp::client<websocketpp::config::core>
client
;
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typedef
websocketpp::config::core::message_type::ptr
message_ptr
;
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using
websocketpp::lib::placeholders::_1;
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using
websocketpp::lib::placeholders::_2;
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using
websocketpp::lib::bind;
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void
echo_func
(
server
* s,
websocketpp::connection_hdl
hdl,
message_ptr
msg);
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std::string
run_server_test
(std::string input,
bool
log =
false
);
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std::string
run_server_test
(
server
& s, std::string input,
bool
log =
false
);
message_ptr
websocketpp::config::asio_tls_client::message_type::ptr message_ptr
Definition:
debug_client.cpp:46
server
websocketpp::server< websocketpp::config::core > server
Definition:
connection_tu2.hpp:38
websocketpp::client
Client endpoint role based on the given config.
Definition:
client_endpoint.hpp:47
echo_func
void echo_func(server *s, websocketpp::connection_hdl hdl, message_ptr msg)
websocketpp::connection_hdl
lib::weak_ptr< void > connection_hdl
A handle to uniquely identify a connection.
Definition:
connection_hdl.hpp:48
run_server_test
std::string run_server_test(std::string input, bool log=false)
Definition:
connection_tu2.cpp:34
client
websocketpp::client< websocketpp::config::core > client
NOTE: the "server" config is being used for the client here because we don't want to pull in the real...
Definition:
connection_tu2.hpp:42
message_ptr
websocketpp::config::core::message_type::ptr message_ptr
Definition:
connection_tu2.hpp:43
websocketpp::message_buffer::message::ptr
lib::shared_ptr< message > ptr
Definition:
message.hpp:86
websocketpp::server
Server endpoint role based on the given config.
Definition:
server_endpoint.hpp:44
core.hpp
debug.hpp
server.hpp
client.hpp
ndnSIM
NFD
websocketpp
test
connection
connection_tu2.hpp
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