NS-3 based Named Data Networking (NDN) simulator
ndnSIM 2.5: NDN, CCN, CCNx, content centric networks
API Documentation
step3.cpp
Go to the documentation of this file.
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/*
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* Copyright (c) 2014, Peter Thorson. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the WebSocket++ Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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// **NOTE:** This file is a snapshot of the WebSocket++ utility client tutorial.
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// Additional related material can be found in the tutorials/utility_client
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// directory of the WebSocket++ repository.
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#include <
websocketpp/config/asio_no_tls_client.hpp
>
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#include <
websocketpp/client.hpp
>
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#include <
websocketpp/common/thread.hpp
>
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#include <
websocketpp/common/memory.hpp
>
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#include <iostream>
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#include <string>
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typedef
websocketpp::client<websocketpp::config::asio_client>
client
;
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class
websocket_endpoint
{
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public
:
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websocket_endpoint
() {
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m_endpoint.
clear_access_channels
(
websocketpp::log::alevel::all
);
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m_endpoint.
clear_error_channels
(
websocketpp::log::elevel::all
);
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m_endpoint.init_asio();
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m_endpoint.start_perpetual();
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m_thread = websocketpp::lib::make_shared<websocketpp::lib::thread>(&client::run, &m_endpoint);
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}
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private
:
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client
m_endpoint;
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websocketpp::lib::shared_ptr<websocketpp::lib::thread> m_thread;
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};
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int
main
() {
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bool
done =
false
;
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std::string input;
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websocket_endpoint
endpoint;
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while
(!done) {
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std::cout <<
"Enter Command: "
;
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std::getline(std::cin, input);
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if
(input ==
"quit"
) {
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done =
true
;
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}
else
if
(input ==
"help"
) {
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std::cout
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<<
"\nCommand List:\n"
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<<
"help: Display this help text\n"
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<<
"quit: Exit the program\n"
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<< std::endl;
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}
else
{
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std::cout <<
"Unrecognized Command"
<< std::endl;
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}
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}
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return
0;
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}
websocketpp::log::alevel::all
static level const all
Special aggregate value representing "all levels".
Definition:
levels.hpp:152
websocketpp::client< websocketpp::config::asio_client >
websocketpp::endpoint::clear_error_channels
void clear_error_channels(log::level channels)
Clear Error logging channels.
Definition:
endpoint.hpp:253
websocket_endpoint
Definition:
scratch_client.cpp:113
thread.hpp
main
int main()
Definition:
step3.cpp:58
websocket_endpoint::websocket_endpoint
websocket_endpoint()
Definition:
step3.cpp:44
websocketpp::endpoint::clear_access_channels
void clear_access_channels(log::level channels)
Clear Access logging channels.
Definition:
endpoint.hpp:231
asio_no_tls_client.hpp
websocketpp::log::elevel::all
static level const all
Special aggregate value representing "all levels".
Definition:
levels.hpp:80
memory.hpp
client.hpp
client
websocketpp::client< websocketpp::config::asio_client > client
Definition:
step3.cpp:40
ndnSIM
NFD
websocketpp
tutorials
utility_client
step3.cpp
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