NS-3 based Named Data Networking (NDN) simulator
ndnSIM 2.5: NDN, CCN, CCNx, content centric networks
API Documentation
step3.cpp
Go to the documentation of this file.
1 /*
2  * Copyright (c) 2014, Peter Thorson. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are met:
6  * * Redistributions of source code must retain the above copyright
7  * notice, this list of conditions and the following disclaimer.
8  * * Redistributions in binary form must reproduce the above copyright
9  * notice, this list of conditions and the following disclaimer in the
10  * documentation and/or other materials provided with the distribution.
11  * * Neither the name of the WebSocket++ Project nor the
12  * names of its contributors may be used to endorse or promote products
13  * derived from this software without specific prior written permission.
14  *
15  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
16  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18  * ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
19  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 // **NOTE:** This file is a snapshot of the WebSocket++ utility client tutorial.
28 // Additional related material can be found in the tutorials/utility_client
29 // directory of the WebSocket++ repository.
30 
32 #include <websocketpp/client.hpp>
33 
36 
37 #include <iostream>
38 #include <string>
39 
41 
42 class websocket_endpoint {
43 public:
47 
48  m_endpoint.init_asio();
49  m_endpoint.start_perpetual();
50 
51  m_thread = websocketpp::lib::make_shared<websocketpp::lib::thread>(&client::run, &m_endpoint);
52  }
53 private:
54  client m_endpoint;
55  websocketpp::lib::shared_ptr<websocketpp::lib::thread> m_thread;
56 };
57 
58 int main() {
59  bool done = false;
60  std::string input;
61  websocket_endpoint endpoint;
62 
63  while (!done) {
64  std::cout << "Enter Command: ";
65  std::getline(std::cin, input);
66 
67  if (input == "quit") {
68  done = true;
69  } else if (input == "help") {
70  std::cout
71  << "\nCommand List:\n"
72  << "help: Display this help text\n"
73  << "quit: Exit the program\n"
74  << std::endl;
75  } else {
76  std::cout << "Unrecognized Command" << std::endl;
77  }
78  }
79 
80  return 0;
81 }
static level const all
Special aggregate value representing "all levels".
Definition: levels.hpp:152
void clear_error_channels(log::level channels)
Clear Error logging channels.
Definition: endpoint.hpp:253
int main()
Definition: step3.cpp:58
void clear_access_channels(log::level channels)
Clear Access logging channels.
Definition: endpoint.hpp:231
static level const all
Special aggregate value representing "all levels".
Definition: levels.hpp:80
websocketpp::client< websocketpp::config::asio_client > client
Definition: step3.cpp:40