NS-3 based Named Data Networking (NDN) simulator
ndnSIM 2.5: NDN, CCN, CCNx, content centric networks
API Documentation
print_client.cpp
Go to the documentation of this file.
1 /*
2  * Copyright (c) 2016, Peter Thorson. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are met:
6  * * Redistributions of source code must retain the above copyright
7  * notice, this list of conditions and the following disclaimer.
8  * * Redistributions in binary form must reproduce the above copyright
9  * notice, this list of conditions and the following disclaimer in the
10  * documentation and/or other materials provided with the distribution.
11  * * Neither the name of the WebSocket++ Project nor the
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14  *
15  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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26  */
27 
29 #include <websocketpp/client.hpp>
30 
31 #include <iostream>
32 
34 
36  std::cout << msg->get_payload() << std::endl;
37 }
38 
39 int main(int argc, char* argv[]) {
40  client c;
41 
42  std::string uri = "ws://localhost:9002";
43 
44  if (argc == 2) {
45  uri = argv[1];
46  }
47 
48  try {
49  // Set logging to be pretty verbose (everything except message payloads)
53 
54  // Initialize ASIO
55  c.init_asio();
56 
57  // Register our message handler
59 
60  websocketpp::lib::error_code ec;
61  client::connection_ptr con = c.get_connection(uri, ec);
62  if (ec) {
63  std::cout << "could not create connection because: " << ec.message() << std::endl;
64  return 0;
65  }
66 
67  // Note that connect here only requests a connection. No network messages are
68  // exchanged until the event loop starts running in the next line.
69  c.connect(con);
70 
71  // Start the ASIO io_service run loop
72  // this will cause a single connection to be made to the server. c.run()
73  // will exit when this connection is closed.
74  c.run();
75  } catch (websocketpp::exception const & e) {
76  std::cout << e.what() << std::endl;
77  }
78 }
static level const all
Special aggregate value representing "all levels".
Definition: levels.hpp:152
connection_type::ptr connection_ptr
Type of a shared pointer to the connections this server will create.
connection_type::message_ptr message_ptr
Type of message pointers that this endpoint uses.
Definition: endpoint.hpp:70
static level const frame_payload
One line per frame, includes the full message payload (warning: chatty)
Definition: levels.hpp:129
lib::weak_ptr< void > connection_hdl
A handle to uniquely identify a connection.
connection_ptr connect(connection_ptr con)
Begin the connection process for the given connection.
void set_access_channels(log::level channels)
Set Access logging channel.
Definition: endpoint.hpp:220
void clear_access_channels(log::level channels)
Clear Access logging channels.
Definition: endpoint.hpp:231
void set_error_channels(log::level channels)
Set Error logging channel.
Definition: endpoint.hpp:242
void set_message_handler(message_handler h)
Definition: endpoint.hpp:322
virtual char const * what() const
Definition: error.hpp:263
static level const all
Special aggregate value representing "all levels".
Definition: levels.hpp:80
connection_ptr get_connection(uri_ptr location, lib::error_code &ec)
Get a new connection.