NS-3 based Named Data Networking (NDN) simulator
ndnSIM 2.5: NDN, CCN, CCNx, content centric networks
API Documentation
connection.hpp
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2013-2021 Regents of the University of California.
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*
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* This file is part of ndn-cxx library (NDN C++ library with eXperimental eXtensions).
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*
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* ndn-cxx library is free software: you can redistribute it and/or modify it under the
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* terms of the GNU Lesser General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* ndn-cxx library is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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*
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* You should have received copies of the GNU General Public License and GNU Lesser
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* General Public License along with ndn-cxx, e.g., in COPYING.md file. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* See AUTHORS.md for complete list of ndn-cxx authors and contributors.
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*/
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#ifndef NDN_CXX_UTIL_SIGNAL_CONNECTION_HPP
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#define NDN_CXX_UTIL_SIGNAL_CONNECTION_HPP
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#include "
ndn-cxx/detail/common.hpp
"
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namespace
ndn
{
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namespace
util {
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namespace
signal
{
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using
DisconnectFunction
= std::function<void()>;
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class
Connection
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{
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public
:
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constexpr
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Connection
() noexcept =
default
;
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void
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disconnect
();
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bool
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isConnected
() const noexcept
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{
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return
!m_disconnect.expired();
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}
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private
:
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explicit
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Connection
(weak_ptr<DisconnectFunction> disconnect) noexcept;
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template
<
typename
Owner,
typename
...TArgs>
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friend
class
Signal
;
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private
:
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// NOTE: the following "hidden friend" operators are available via
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// argument-dependent lookup only and must be defined inline.
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friend
bool
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operator==
(
const
Connection
& lhs,
const
Connection
& rhs) noexcept
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{
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return
(!lhs.isConnected() && !rhs.isConnected()) ||
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(!lhs.m_disconnect.owner_before(rhs.m_disconnect) &&
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!rhs.m_disconnect.owner_before(lhs.m_disconnect));
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}
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friend
bool
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operator!=
(
const
Connection
& lhs,
const
Connection
& rhs) noexcept
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{
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return
!(lhs == rhs);
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}
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private
:
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weak_ptr<DisconnectFunction> m_disconnect;
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};
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}
// namespace signal
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}
// namespace util
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}
// namespace ndn
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#endif // NDN_CXX_UTIL_SIGNAL_CONNECTION_HPP
ndn
Copyright (c) 2011-2015 Regents of the University of California.
Definition:
ndn-strategy-choice-helper.hpp:34
ndn::util::signal::Connection::Connection
constexpr Connection() noexcept=default
ndn::util::signal::Connection::operator!=
friend bool operator!=(const Connection &lhs, const Connection &rhs) noexcept
Definition:
connection.hpp:86
ndn::util::signal::Connection
represents a connection to a signal
Definition:
connection.hpp:36
ndn::util::signal::Signal
provides a lightweight signal / event system
Definition:
signal.hpp:52
ndn::util::signal::Connection::disconnect
void disconnect()
disconnects from the signal
Definition:
connection.cpp:36
common.hpp
Common includes and macros used throughout the library.
ndn::util::signal::Connection::operator==
friend bool operator==(const Connection &lhs, const Connection &rhs) noexcept
compare for equality
Definition:
connection.hpp:78
ndn::util::signal::DisconnectFunction
std::function< void()> DisconnectFunction
Definition:
connection.hpp:31
ndn::util::signal
Definition:
connection.cpp:26
ndn::util::signal::Connection::isConnected
bool isConnected() const noexcept
check if connected to the signal
Definition:
connection.hpp:54
ndnSIM
ndn-cxx
ndn-cxx
util
signal
connection.hpp
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