NS-3 based Named Data Networking (NDN) simulator
ndnSIM 2.5: NDN, CCN, CCNx, content centric networks
API Documentation
time.hpp
Go to the documentation of this file.
1 /*
2  * Copyright (c) 2014, Peter Thorson. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are met:
6  * * Redistributions of source code must retain the above copyright
7  * notice, this list of conditions and the following disclaimer.
8  * * Redistributions in binary form must reproduce the above copyright
9  * notice, this list of conditions and the following disclaimer in the
10  * documentation and/or other materials provided with the distribution.
11  * * Neither the name of the WebSocket++ Project nor the
12  * names of its contributors may be used to endorse or promote products
13  * derived from this software without specific prior written permission.
14  *
15  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
16  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18  * ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
19  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  *
26  */
27 
28 #ifndef WEBSOCKETPP_COMMON_TIME_HPP
29 #define WEBSOCKETPP_COMMON_TIME_HPP
30 
31 #include <ctime>
32 
33 namespace websocketpp {
34 namespace lib {
35 
36 // Code in this header was inspired by the following article and includes some
37 // code from the related project g2log. The g2log code is public domain licensed
38 // http://kjellkod.wordpress.com/2013/01/22/exploring-c11-part-2-localtime-and-time-again/
39 
41 inline std::tm localtime(std::time_t const & time) {
42  std::tm tm_snapshot;
43 #if (defined(__MINGW32__) || defined(__MINGW64__))
44  memcpy(&tm_snapshot, ::localtime(&time), sizeof(std::tm));
45 #elif (defined(WIN32) || defined(_WIN32) || defined(__WIN32__))
46  localtime_s(&tm_snapshot, &time);
47 #else
48  localtime_r(&time, &tm_snapshot); // POSIX
49 #endif
50  return tm_snapshot;
51 }
52 
53 } // lib
54 } // websocketpp
55 
56 #endif // WEBSOCKETPP_COMMON_TIME_HPP
std::tm localtime(std::time_t const &time)
Thread safe cross platform localtime.
Definition: time.hpp:41
Namespace for the WebSocket++ project.
Definition: base64.hpp:41